Warcraft Ii Map Editor Download

Warcraft II Strategy: Basics The editor included with Warcraft II allows Windows 95/98/NT and Macintosh users to create their own scenarios by editing the map, units, and even sound effects. Windows 3. Mo Creatures 3.6 2 Download. x users can run the editor if they have both Win32s and WinG installed on their system. Custom scenarios are called PUDs, and can be exchanged from system to system. Detailed help files are available in the map editor. This section is intended to provide an overview of the features available, as well as some for creating PUDs. When you first open the map editor, it defaults to a Large (128x128) map using the Forest terrain set.
The menus available are as follows: File New: This starts you in a new, blank PUD. Open: This allows you to select a PUD file that you wish to edit. Save: This saves the PUD that you are currently editing.
If the connection is bad or other errors occur, download the file from the corresponding homepage. A map editor for Warcraft 2 PUDs (expansion set required).
Save As: This allows you to save your PUD under a different name or location. Sound Editor: This opens up the Warcraft II Sound Editor, which is described below. If you run the map editor off the Warcraft II CD, rather than a hard drive, this option will be grayed out. Carol Kaye How To Play The Electric Bass Pdf Torrent. Exit/Quit: This leaves the map editor.
You will be prompted to save your current PUD file if you have made any changes to it. Edit Delete: This deletes any items that are currently selected.
View Toolbar: This toggles the Toolbar off and on. The Toolbar contains shortcut icons for the most commonly used commands. Status Bar: This toggles the status bar at the bottom of the screen on and off. Animate: This option is only available if your display is set to 256 colors. It animates the water and other terrain features on the map to show you how they will look.
Mini Map: This displays or hides the mini map. Tools Select: This switches the cursor to select mode, which allows you to get information on and edit items that are already placed on the map. Map Brush: This allows you to change the brush size, and the type of terrain that it will 'paint' on the map. Human/Orc Start Location and Units: Select the unit type that you want to place on the map. A Start location needs to be set for each player that can be human controlled. Gold Mine/Oil Patch/Critter/Circle of Power/Dark Portal/Runestone: These are all map features that are not directly controlled by any player.
Note that the Circle of Power and the Dark Portal do not affect the Scenario Objective of a custom scenario. To change the amount of Gold or Oil in a mine or Oil patch, right click on the mine/Oil patch and enter a resource amount in the dialog box that appears. NPCs: This allows you to place any of the Legendary Heroes from Warcraft II (but not the Expansion). Generally, you want to make them a rescuable unit of a different color to differentiate them during a game.
Player Player 1-8: This is for switching between the different player's units that you are placing. If you have a unit selected when you switch to another player, that unit will change ownership. Map Properties: This brings up a dialog box that allows you to change the map terrain type and add a brief description. Player Properties: The Player Properties screen allows you to set the race, default controller (human or computer) and A.I. Scheme used for each player. Scheme does not affect human-controlled units. The different schemes that are available are: • Land Attack: The computer will concentrate on building up a sizeable army of ground troops.